Cooperation with business

As a pioneer of digital media, the Faculty researches and develops innovative media products, from the initial planning right through to the realization and marketing. This presents many opportunities for cooperation with both companies and organizations. Every cooperation will be professionally supervised by a member of the Faculty, not just from the idea to its implementation, but also afterwards too, in order to ensure long-term and successful partnerships.

We look forward to future cooperations in the following areas:

Internship semester

The practical internship semester offers both companies and students numerous opportunities for exchange:

  • Students can work in a company for the whole of the 3rd semester. Pre and post internship preparation is carried out by the Faculty.
  • The internship comprises a minimum of 95 working days.
  • Companies are free to choose the focus of the internship work within the framework of the programme content.
  • This is the students' first opportunity to put into practice and deepen the theoretical knowledge gained on the study programme.
Course project work

Course projects in bachelor's and master's programmes allow for intensive cooperation. For companies this means that innovative media products are produced in interdisciplinary teams.

Project work (Bachelor's programmes)

  • An interdisciplinary team of 5 or 6 bachelor's students from the Computer Science in Media, Online Media  and Media Design programmes work together on a project.
  • Students have approximately 50% of the working time over 2 semesters to realize the project.
  • To carry out the project, students use what they have learned and the experience they have gained in the foundation level courses and the internship semester.
  • Ideas for the project can be suggested by companies and developed together with the Faculty.
  • Project supervision is carried out by a professor of the University.
  • An overview of current and past projects can be found here.

Research and design projects (Master's programmes)

  • In the 2nd semester master's students work on a research project or on a development-oriented design project in a team of 3 to 6 people.
  • Depending on the project, students have 6 to 12 months for the realization of the project.
  • To carry out the project, students use what they have learned and the experience they have gained during the 1st semester of the master's programme and their previous bachelor's programme.
  • Ideas for the project can be suggested by companies and developed together with the Faculty.
  • Project supervision is carried out by a professor of the University.
  • An overview of current and past projects can be found here.
Company visits

As part of the Excellence Programme of the Faculty of Digital Media, regular company visits are offered to students with outstanding results. The components of the company visits are decided on an individual basis by the companies, and can include:

  • Company presentations
  • Company tours
  • Specialist talks
  • Workshops
  • Training courses
Theses

Students can choose an area of company work as their thesis topic. In this way it is possible to work intensively with a student of the Faculty of Digital Media over a longer period of time.

  • The bachelor's or master's thesis is the final piece of academic written work which students carry out in order to gain their bachelor's or master's degree.
  • The students should work independently on a specific and relevant topic to produce results using what they have learned and to draw conclusions.
  • Both bachelor's and master's theses have standard starting dates: 1 March and 1 September each year. Suggestions for thesis topics from companies should be submitted to the Faculty approximately 6 months prior to these starting dates.
  • The length of time it takes to complete the thesis work, depends on the type and complexity of the work: the bachelor's thesis will take between 4 and 6 months, the master's thesis from 6 to 9 months.
  • An overview of past thesis topics can be found here.
Teaching contracts

Company involvement in teaching is a good way to strengthen contact between the Faculty and its students and to discuss experiences. This could be in the form of lectures, workshops or a teaching contract for an elective course.

Guest lecturers

  • Lectures mostly take place within the normal student timetable and will improve the quality of the teaching content.
  • In general, such lectures will last 90 minutes. We can also work together to plan an extension of the lectures into workshops, where the subject matter can be worked on intensively together with the students.
  • These are also a good opportunity to present your company and often lead to employment as a lecturer. This is a simple way to encourage further cooperation.

Elective courses

  • Mandatory electives are regular lectures which can be chosen by students in their foundation level courses according to their interests.
  • A teaching contract for a mandatory elective is awarded for one semester with the option of an extension for a further semester.
  • Employment as a university lecturer is a good way to network with students.
Research projects

Working together on a research project makes it possible to produce innovative results, research being defined as the systematic search for new findings.

  • Applied research is a priority of the Faculty of Digital Media.
  • Research projects funded by public money are run through a large number of research programmes at state, national and European level which also foresee the possibility of business involvement.

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